Open d-gallagher opened 4 years ago
Sometimes after destroying a ship there may be a few bullets spawn with the ability to destroy a ship in one go.
Weapon systems are mostly complete. I have to add weapon stuff to the enemy AI. I haven't implemented the bullets/mines spawning after destroying the enemy ship yet but haven't forgotten about it either. Hopefully I can fit this in before submission.
Currently implemented weapons are one single projectile fired from the 'nose' of the ship. Will there be other weapons introduced at later levels? Multiple 'fire points' to shoot projectiles (double/triple guns), rockets, lasers.. Will the player choose the new weapons, or will they be automatically applied to the player as they are unlocked, with no option to change weapon systems.. Can the player direct the projectiles independently (with a thumbstick for example), or are they pointing the ship in the direction they want to fire in?