d07RiV / d3planner

Diablo III Character Planner
Apache License 2.0
113 stars 39 forks source link

Shukrani's Triumph melts in 3D view #302

Open ghost opened 6 years ago

ghost commented 6 years ago

When you switch to 3D view, the heart melts down without apparent end instead of beating. If you go back and forth between items and 3D view, the heart does not correct but switching back and forth between characters will reset the heart to its original state at which point it will melt again.

It's actually quite comical the first time you see it and you're not expecting it.

d07RiV commented 6 years ago

Oh yes, my homemade physics engine is very advanced (sarcasm). I just had a bit of fun with it, I needed something to make flails look okay so I made a really basic engine for that.

There are probably some springs that hold it in place or something, but I only simulate the most basic stuff (I'd have to properly figure out how the game physics parameters are structured if I wanted to make anything more complicated, anyway). I'll see what I can do about it. Probably just disable physics for certain items.

ghost commented 6 years ago

Great job overall. The site is wonderful. I just happened to see that as I was playing around with builds and thought I should bring it to your attention. Thanks for responding.

--MRH

On Feb 15, 2018 14:40, "d07RiV" notifications@github.com wrote:

Oh yes, my homemade physics engine is very advanced. At least flails look okay-ish.

There are probably some springs that hold it in place or something, but I only simulate the most basic stuff. I'll see what I can do about it.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/d07RiV/d3planner/issues/302#issuecomment-366054621, or mute the thread https://github.com/notifications/unsubscribe-auth/AL49kV0L7sTjiAr35fwqYugGum1KIgCrks5tVJYlgaJpZM4Rs_Rf .