Closed TuxSH closed 1 year ago
Thanks @TuxSH, great find! @Wolfvak - since you did all the hardware stuff, do you know which places we will need to fix?
All that needs changing is this code https://github.com/d0k3/GodMode9/blob/master/arm11/source/hw/mcu.c#L117-L151
3dbrew and by extension GodMode9 are wrong about the notification LED data format and units
The color data is
u8[32]
per color component, each index representing a "frame". The MCU runs the periodic task of updating that LED at a 512Hz rate.delay
is the delay/period in "task" (512Hz) ticks between two array elements, not counting the current task tick. Which means it'sclamp((512 * delayMs / 1000) - 1, 1, 255)
. 0 will cause an underflow. This limits the period to 500ms exactly.smoothing
is the fade-out time. Same unit and range asdelay
(1..255). You usually put the same value asdelay
(smooth transition), or 1 (blink).loop_time
is the amount of time to wait before restarting the pattern, not counting the current tick. It can be 0 (restart immediately), or 255 ("don't restart")See here: https://github.com/SciresM/boot9strap/blob/master/stage2/arm9/source/utils.c#L89
Hope this helps.