[x] add deterministic prng in the forceCollide "jiggle" (#160)
[x] only start the simulation when someone is listening (fixes #45)
[x] make forceCenter less aggressive (fixes #81)
[x] tests (#17)
[x] add forceRadial x, y and angle accessors? (#167)
Note: because of the breaking changes in #81 (which impacts #17), #167 (and partly #45) this branch is "maximalist", and should be published as d3-force@3
Note: because of the breaking changes in #81 (which impacts #17), #167 (and partly #45) this branch is "maximalist", and should be published as
d3-force@3
The alternative option is to have a minimalist PR with almost no code change (ie only https://github.com/d3/d3-force/pull/171/commits/f429ab1582d397a5c6bad45a6c5e4bde91882a07 and #160), that we can keep as v2.