On Chrome (Windows) and with some speedy mouses (gamers one), lethargy stops to work because
we called _this.lethargy.check(e) several times in the same function.
You should update your example to tell people to store _this.lethargy.check(e) value
in a temp variable instead of using it more than on time.
Bad example, _this.lethargy.check(e) value can change between calls:
On Chrome (Windows) and with some speedy mouses (gamers one), lethargy stops to work because we called
_this.lethargy.check(e)
several times in the same function.You should update your example to tell people to store
_this.lethargy.check(e)
value in a temp variable instead of using it more than on time.Bad example,
_this.lethargy.check(e)
value can change between calls:Fixed example