Closed Asovrix closed 1 year ago
This should fix it, however I didn't test it on my end. I was simply missing overloads of the Texture2D.GetDimensions()
methods in my wrapper class.
Try the fix from here.
Whoops... forgot about this. Issue has been solved after using above fix.
Unfortunately Github actively refuses to take ZIP file of the Unitypackage with shader and material files, so I needed to host it on Google Drive: https://drive.google.com/file/d/1hvf7FsKcclYjUk7_USlLTG8edpRpYzU6/view?usp=share_link