Somehow I could not use ShaderToggles for a specific dress. All the game objects are using poiyomi shaders, which should have supported optimizations.
NullReferenceException: Object reference not set to an instance of an object
d4rkAvatarOptimizer.CombineSkinnedMeshes () (at Packages/d4rkpl4y3r.d4rkavataroptimizer/Editor/d4rkAvatarOptimizer.cs:3507)
d4rkAvatarOptimizer.Optimize () (at Packages/d4rkpl4y3r.d4rkavataroptimizer/Editor/d4rkAvatarOptimizer.cs:149)
d4rkAvatarOptimizerEditor.OnInspectorGUI () (at Packages/d4rkpl4y3r.d4rkavataroptimizer/Editor/d4rkAvatarOptimizerEditor.cs:137)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass58_0.b__0 () (at :0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Somehow I could not use ShaderToggles for a specific dress. All the game objects are using poiyomi shaders, which should have supported optimizations.
NullReferenceException: Object reference not set to an instance of an object d4rkAvatarOptimizer.CombineSkinnedMeshes () (at Packages/d4rkpl4y3r.d4rkavataroptimizer/Editor/d4rkAvatarOptimizer.cs:3507) d4rkAvatarOptimizer.Optimize () (at Packages/d4rkpl4y3r.d4rkavataroptimizer/Editor/d4rkAvatarOptimizer.cs:149) d4rkAvatarOptimizerEditor.OnInspectorGUI () (at Packages/d4rkpl4y3r.d4rkavataroptimizer/Editor/d4rkAvatarOptimizerEditor.cs:137) UnityEditor.UIElements.InspectorElement+<>c__DisplayClass58_0.b__0 () (at :0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)