Closed Fraxul closed 6 months ago
I vaguely remember that I gave the viseme mesh priority because it had issues if it got merged into another mesh. Idk if I resolved those bugs or rely on the sorting.
If the bugs don't exist anymore I don't see why I would even need an option for this and not just make it default behavior to merge into "Body".
There was indeed a bug that had to be fixed but it should now always merge into the mesh Body
if it exists in a merged mesh blob.
This new setting handles the case where the avatar has a Body mesh and a separate viseme mesh that need to be merged together, and you want the merged output mesh to be called Body for MMD world compatibility.
It's a bit of an edge case, sure, but at least it's not much code to support.