d4rkc0d3r / d4rkAvatarOptimizer

d4rkpl4y3r's VRChat Avatar 3.0 optimizer
MIT License
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[Feature Request] Optimize String Length for Material and Texture Names #78

Closed aguish closed 9 months ago

aguish commented 9 months ago

While I acknowledge this might seem more like an idea than a concrete request, I believe it's worth considering. String comparisons can be slow due to algorithmic complexities, particularly as string length increases. My proposal involves automatically renaming materials and textures to shorter, randomly generated strings upon upload. For instance, Substance Painter often generates lengthy texture names. However, I understand there might be concerns about the potential performance gain being negligible. Let me know what do you think.

d4rkc0d3r commented 9 months ago

Unless anyone can show that this has any measurable performance impact I won't be doing that.

This would reduce debug ability of the generated assets quite a bit.