Closed jerryzmtz closed 3 months ago
Here is a sample to reproduce the issues. Install VRCFury and drop the VF_whitebreath into the avatar. With the first settings, the particles will not move with avatar. But with the second settings, it will.
I have reproduced this issue. It stops happening with delete unused components turned off.
The VF_whitebreath bug is fixed since 3.6.1. If there are still other things broken please make a new bug report with info on that.
I noticed that particle system works strange with 3.5.3, and work good in 3.4.1.
For example, Particle trails become scaled up and rotated after optimizations. Another issue is that particles triggered by sphere collider seem to not exist anymore after optimizations.
Have not got enough time to specify the issues and explain the whole process, so I would like to post here to see anyone else have similar issues.