Hi,
In my current project, the point cloud of a scene is unbounded, i.e., the physical limits and geometry are unknown. This is because my system works sequentially. I'd like to use a voxel grid structure that can expand based on new incoming data. Does Pyntcloud allow such a structure? Is there a practical solution or workaround for this?
Hi, In my current project, the point cloud of a scene is unbounded, i.e., the physical limits and geometry are unknown. This is because my system works sequentially. I'd like to use a voxel grid structure that can expand based on new incoming data. Does Pyntcloud allow such a structure? Is there a practical solution or workaround for this?