Open Raidobw2 opened 1 year ago
I already know what is causing this. AE2 tries to break the block, then checks if it actually broke it. If the block is still there, it does not import. This would have to be fixed on their side, preferably with a block tag I can use to add in my ores without importing AE2 into my dev environment.
I'll check with AE2 today and link back some information here, thanks for pointing me in the right direction!
Hello, I have noticed a problem between AE2 and Bedrock Ores when using the Annihilation Plane from AE2.
The Annihilation Plane breaks blocks and puts them in a system. They can be enchanted with fortune.
Here I have a video to show the problem (there is a Storage Bus attached to the chest):
https://user-images.githubusercontent.com/17010632/198971289-da1bbc8e-0b11-4db7-84b6-d5aa25007dcf.mp4
The new regen code works well however and the ore is no longer broken! This was originally reported to me at https://github.com/FTBTeam/FTB-Modpack-Issues/issues/1261.
This might be a tough one to solve, but I wanted to have it reported anyways in the case you would have planned to try and fix this interaction.
Thanks for reading!
Versions, for Minecraft 1.18.2:
dadobugbedrockores-1.4.4-forge.jar
appliedenergistics2-forge-11.6.1-beta.jar