Setting "castTimeInTicks" to 0 in config file breaks rendering when a weapon is thrown, game didn't crash. Exit to main menu and load the same world or a different one doesn't fix the problem, restarting does, until a weapon is thrown. Setting "castTimeInTicks" to at least 1 resolves the issue.
I do have mods that alter world, lighting and items rendering:
Setting "castTimeInTicks" to 0 in config file breaks rendering when a weapon is thrown, game didn't crash. Exit to main menu and load the same world or a different one doesn't fix the problem, restarting does, until a weapon is thrown. Setting "castTimeInTicks" to at least 1 resolves the issue.
I do have mods that alter world, lighting and items rendering: