dainxt / WeaponThrow

Throw your items in another way
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Setting "castTimeInTicks" to 0 breaks rendering (Fabric version) #19

Closed KermitzeFraud closed 3 years ago

KermitzeFraud commented 3 years ago

Setting "castTimeInTicks" to 0 in config file breaks rendering when a weapon is thrown, game didn't crash. Exit to main menu and load the same world or a different one doesn't fix the problem, restarting does, until a weapon is thrown. Setting "castTimeInTicks" to at least 1 resolves the issue.

I do have mods that alter world, lighting and items rendering:

dainxt commented 3 years ago

Fixed in 5.2 for Forge and in 1.3 in Fabric