Closed STH-FrolDIST closed 4 years ago
That's just the way PTGI works in general. I think I have an idea how to "fix" this. I'll try adding an option to Minema a bit later once I'll clean up some stuff.
Implemented, we'll be available once I release it (or in dev-builds).
Path tracing feature looks ghostly in final result. Character moves with regular speed but light/shadow covers him too slow. Speed of light is slow in comparison with it should be in exported video. Seems like it doesn't sync light calc to other visual.
Just look at some moments there's "ghost" effect: https://youtu.be/P8Rx1xjjRW4?t=401