dair-ai / d2l-study-group

🧠 Material for the Deep Learning Study Group
MIT License
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Request to include some video game stuff #1

Closed joshc0044 closed 4 years ago

joshc0044 commented 4 years ago

I know there's a good number of examples of machine learning and artificial intelligence used throughout the video game entertainment industry & academic/formal research

AI and ML are used to both conduct research (using mario levels in many different projects to evaluate game agent or level design, minecraft town and building creation with AI and ML, etc)

There is a rich history in the field going back to early checker playing AI and chess engines. There's also many examples of AI and ML used to both create and manage modern games (numerous gdc youtube videos from across the gaming industry cover varied uses of AI/ML techniques)

And there's a wealth of knowledge with creating simple AI in games to accomplish many tasks in the game world as well as the cutting edge of the industry.

Youtube channel links Ai and games - https://www.youtube.com/c/AIGamesSeries

Game developer conference - https://www.youtube.com/c/Gdconf

open.ai hide and seek - https://www.youtube.com/watch?v=kopoLzvh5jY https://www.youtube.com/watch?v=Lu56xVlZ40M

Nice wiki page -

https://en.m.wikipedia.org/wiki/Machine_learning_in_video_games

Also forgot to mention current uses of AI with image up-scaling & image reconstruction in realtime with nvidia turing hardware which is a great practical use of AI/deeplearning in my opinion