Open algorev opened 7 years ago
Yes that could be useful, though we will have to carefully think about how exactly to achieve this. Random thoughts to think about:
At a higher-level, I feel that if the use case is for rigging, then maybe this functionality should be provided per-group/layers, once groups/layers are implemented. It would probably a better way to achieve the same functionality. Or or course, skeletons (#71) are the most natural choice to achieve this functionality.
Yes, maybe you're right. I think #71 supersedes this. Shall we close this issue?
No, let's leave it open for now, skeletons won't be implemented any time soon, and we need to some up with a reasonable solution for this functionality in the meantime.
The rotation center should be kept between two operations on an edge, as it would be more practical for rigging, etc.