daleblackwood / goshapes

Intuitive path-based level editing for Godot 4
MIT License
151 stars 16 forks source link

Feature Request: Add a new shaper: InstancedScatterShaper #30

Open GGAlanSmithee opened 1 month ago

GGAlanSmithee commented 1 month ago

Somewhat like #9, this would work exactly as ScatterShaper but would not instantiate a PackedScene but rather take a mesh and scatter it using a MultiMesh.

GGAlanSmithee commented 1 month ago

I intend to work on this BTW.

daleblackwood commented 1 month ago

You can use meshes in 1.2.x+, but I don't have multimesh working yet, not planning on tackling that bit soon - would absolutely look at PRs.

GGAlanSmithee commented 1 month ago

Thanks @daleblackwood i def. still plan to look at this, as soon as time allows for it