Open GGAlanSmithee opened 1 month ago
I intend to work on this BTW.
You can use meshes in 1.2.x+, but I don't have multimesh working yet, not planning on tackling that bit soon - would absolutely look at PRs.
Thanks @daleblackwood i def. still plan to look at this, as soon as time allows for it
Somewhat like #9, this would work exactly as
ScatterShaper
but would not instantiate aPackedScene
but rather take amesh
and scatter it using aMultiMesh
.