daleblackwood / goshapes

Intuitive path-based level editing for Godot 4
MIT License
151 stars 16 forks source link

Reworked multithreading for better/non-blocking mesh create performance #41

Closed daleblackwood closed 1 month ago

daleblackwood commented 1 month ago

rename a few base types improve job running graft on types in more places remove old job classes optimised mesh layout