tODE - the Object-centric Development Environment. Smalltalk. development, deconstructed and a development environment for GemStone/S. Part of the GsDevKit tool set.
The three nodes are not surprising debugger sessions are stashed in /tmp/sessionTemps, but not quite sure why / and /tmp would be dirtied ... I think that /tmp is created anew for each session ...which is a problem
The anOrderedCollection( anIdentitySet(), anIdentitySet(), anIdentitySet()) is a mystery.
Of course, it is interesting to note that the menuActionBlock is the method that is doing the commit and it is very possible that the debugger should not be doing a commit for any of it's menu items since it isn't likely that any real state is being modified by the menu items and in a client/server situation, the user should be in complete control of the commits ...
When a debugger is popped up in two concurrent tODE sessions you get some interesting commit conflicts:
The three nodes are not surprising debugger sessions are stashed in /tmp/sessionTemps, but not quite sure why / and /tmp would be dirtied ... I think that /tmp is created anew for each session ...which is a problem
The
anOrderedCollection( anIdentitySet(), anIdentitySet(), anIdentitySet())
is a mystery.Of course, it is interesting to note that the menuActionBlock is the method that is doing the commit and it is very possible that the debugger should not be doing a commit for any of it's menu items since it isn't likely that any real state is being modified by the menu items and in a client/server situation, the user should be in complete control of the commits ...