Closed akuskis closed 1 year ago
Can you attach stacktrace? CNR
Can take a look later :
Piece --- 001/85 : 240@ 0000FFFF (4) scenario_mission_index
Piece --- 002/85 : 244@ 93000000 (4) file_version
Piece --- 003/85 : 248@ AF000000 00000000 F87FDA00 01000000 (6004) chunks_schema
Piece (C) 004/85 : 6252@ 00000000 00000000 00000000 00000000 (207936) image_grid
Piece (C) 005/85 : 12564@ 00000000 00000000 00000000 00000000 (51984) edge_grid
Piece (C) 006/85 : 13327@ 00000000 00000000 00000000 00000000 (103968) building_grid
Piece (C) 007/85 : 14093@ 05000800 05000800 05000800 05000800 (207936) terrain_grid
Piece (C) 008/85 : 16490@ 00000000 00000000 00000000 00000000 (51984) aqueduct_grid
Piece (C) 009/85 : 16878@ 00000000 00000000 00000000 00000000 (103968) figure_grid
Piece (C) 010/85 : 17659@ 00000000 00000000 00000000 00000000 (51984) bitfields_grid
Piece (C) 011/85 : 19028@ 00000000 00000000 00000000 00000000 (51984) sprite_grid
Piece --- 012/85 : 19416@ 83CBF718 1968DE53 66B0FB94 AD0777E0 (51984) random_grid
Piece (C) 013/85 : 71400@ 00000000 00000000 00000000 00000000 (51984) desirability_grid
Piece (C) 014/85 : 71788@ 00000000 00000000 00000000 00000000 (51984) elevation_grid
Piece (C) 015/85 : 72176@ 00000000 00000000 00000000 00000000 (103968) building_damage_grid
Piece (C) 016/85 : 72942@ 00000000 00000000 00000000 00000000 (51984) aqueduct_backup_grid
Piece (C) 017/85 : 73330@ 00000000 00000000 00000000 00000000 (51984) sprite_backup_grid
Piece (C) 018/85 : 73718@ 00000000 00000000 00000000 00000000 (776000) figures
Piece (C) 019/85 : 79669@ 00000000 00000000 00000000 00000000 (2000) route_figures
Piece (C) 020/85 : 79693@ 00000000 00000000 00000000 00000000 (500000) route_paths
Piece (C) 021/85 : 83336@ 00000000 00000000 00000000 00000000 (7200) formations
Piece --- 022/85 : 83446@ 00000000 00000000 00000000 (12) formations_info
Piece (C) 023/85 : 83458@ 00000000 00000000 00000000 00000000 (37808) city_data
Piece --- 024/85 : 83848@ 00010000 00000000 00000000 00000000 (72) city_data_extra
Piece (C) 025/85 : 83920@ 00000000 00000000 00000000 00000000 (1056000) buildings
Piece --- 026/85 : 91605@ 00000000 (4) city_view_orientation
Piece --- 027/85 : 91609@ 28000000 02000000 00000000 54F2FFFF (20) game_time
Piece --- 028/85 : 91629@ 00000000 00000000 (8) building_extra_highest_id_ever
Piece --- 029/85 : 91637@ 6907884A 4DF65932 (8) random_iv
Piece --- 030/85 : 91645@ 67000000 DA000000 (8) city_view_camera
Piece --- 031/85 : 91653@ 00000000 00000000 (8) city_graph_order
Piece --- 032/85 : 91661@ 73010000 F8020000 05000000 (12) empire_map_params
Piece (C) 033/85 : 91673@ 00000000 00000000 00000000 00000000 (6466) empire_cities
Piece --- 034/85 : 91744@ 00000000 00000000 00000000 00000000 (288) building_count_industry
Piece --- 035/85 : 92032@ 00000000 00000000 00000000 00000000 (288) trade_prices
Piece --- 036/85 : 92320@ 08000000 06000000 0E000000 0A000000 (84) figure_names
Piece --- 037/85 : 92404@ 54F20000 00000000 00000000 00000000 (1592) scenario_info
Piece --- 038/85 : 93996@ 94340F00 (4) max_year
Piece (C) 039/85 : 94000@ 00000000 00000000 2DF80000 12000100 (48000) messages
Piece --- 040/85 : 94537@ 00000000 00000000 FFFFFFFF 00000000 (182) message_extra
Piece --- 041/85 : 94719@ 00000000 00000000 (8) building_burning_list_info
Piece --- 042/85 : 94727@ F7290000 (4) figure_sequence
Piece --- 043/85 : 94731@ 32000000 00000000 00000000 (12) scenario_carry_settings
Piece (C) 044/85 : 94743@ 00000000 00000000 00000000 00000000 (3232) invasion_warnings
Piece --- 045/85 : 94778@ 00000000 (4) scenario_is_custom
Piece --- 046/85 : 94782@ 00000000 00000000 00000000 00000000 (8960) city_sounds
Piece --- 047/85 : 103742@ 00000000 (4) building_extra_highest_id
Piece --- 048/85 : 103746@ 00000000 00000000 00000000 00000000 (8804) figure_traders
Piece (C) 049/85 : 112550@ 27000000 00000000 00000000 00000000 (1000) building_list_burning
Piece (C) 050/85 : 112568@ AA00AA00 A8008800 88008800 A9004C00 (1000) building_list_small
Piece (C) 051/85 : 112601@ 00000000 00000000 00000000 00000000 (8000) building_list_large
Piece --- 052/85 : 112669@ 00000000 00000000 01000000 01000000 (32) junk7a
Piece --- 053/85 : 112701@ 00000000 00000000 00000000 00000000 (24) junk7b
Piece --- 054/85 : 112725@ 00000000 00000000 00000000 00000000 (39200) building_storages
Piece (C) 055/85 : 151925@ 00000000 00000000 00000000 00000000 (2880) trade_routes_limits
Piece (C) 056/85 : 152066@ 00000000 00000000 00000000 00000000 (2880) trade_routes_traded
Piece --- 057/85 : 152098@ 00000000 00000000 00000000 45000000 (50) junk8
Piece --- 058/85 : 152148@ 6D617030 30006D61 70000000 00000000 (65) scenario_map_name
Piece --- 059/85 : 152213@ FFFFFFFF FFFFFFFF FFFFFFFF FFFFFFFF (32) bookmarks
Piece --- 060/85 : 152245@ 01000000 00000000 00000000 (12) junk9a
Piece --- 061/85 : 152257@ 00000000 00000000 00000000 00000000 (396) junk9b
Piece --- 062/85 : 152653@ 00000000 00000000 00000000 00000000 (51984) soil_fertility_grid
Piece --- 063/85 : 204637@ 00000000 00000200 02000200 0200FFFF (18600) scenario_events
Piece --- 064/85 : 223237@ 0C3D0000 FFFFFFFF 00000000 00000000 (28) scenario_events_extra
Piece --- 065/85 : 223265@ 00000000 00000000 00000000 00000000 (11000) junk10a
Piece --- 066/85 : 234265@ 00000000 00000000 00000000 00000000 (2200) junk10b
Piece --- 067/85 : 236465@ 00000000 00000000 00000000 00000000 (16) junk10c
Piece --- 068/85 : 236481@ 00000000 14000000 01000000 00000000 (8200) junk10d
Piece (C) 069/85 : 244681@ 7301F802 01000000 00000000 00000000 (1280) junk11
Piece (C) 070/85 : 244859@ 01020300 0B039E03 25002200 F0370000 (15200) empire_map_objects
Piece (C) 071/85 : 245458@ 05000000 00000000 00000000 01000000 (16200) empire_map_routes
Piece --- 072/85 : 245779@ FFFFFFFF FFFFFFFF FFFFFFFF FFFFFFFF (51984) vegetation_growth
Piece --- 073/85 : 297763@ 19000000 23000000 00000000 00000000 (20) junk14
Piece --- 074/85 : 297783@ 00000000 FFFFFFFF 00000000 00000000 (528) bizarre_ordered_fields_1
Piece (C) 075/85 : 298311@ A5000000 3C000000 64000000 A5000000 (36) floodplain_settings
Piece (C) 076/85 : 298334@ 00000000 00000000 00000000 00000000 (207936) GRID03_32BIT
Piece --- 077/85 : 300431@ 2B000000 FFFFFFFF 00000000 00000000 (312) bizarre_ordered_fields_4
Piece --- 078/85 : 300743@ 07000000 03000000 05000000 03000000 (64) junk16
Piece --- 079/85 : 300807@ 01010101 01010101 01010101 01010101 (41) tutorial_flags_struct
Piece (C) 080/85 : 300848@ 00000000 00000000 00000000 00000000 (51984) GRID04_8BIT
Piece --- 081/85 : 301236@ 00 (1) junk17
Piece (C) 082/85 : 301237@ 00000000 00000000 00000000 00000000 (51984) moisture_grid
Piece --- 083/85 : 302261@ 0F000000 FFFFFFFF 00000000 00000000 (240) bizarre_ordered_fields_2
Piece --- 084/85 : 302501@ 19000000 FFFFFFFF 00000000 00000000 (432) bizarre_ordered_fields_3
Piece --- 085/85 : 302933@ 10000000 02000000 (8) junk18
File read successful: mission1.pak 240@ --- VERSION HEADER: 147 --- 25 milliseconds
00 post-load : 0
Or
<unknown> 0x00005555550000ad
image_buttons_handle_mouse image_button.cpp:116
widget_sidebar_city_handle_mouse city.cpp:396
handle_input city.cpp:216
window_draw window.cpp:115
game_draw game.cpp:205
run_and_draw ozynamdias.cpp:376
main_loop ozynamdias.cpp:517
main ozynamdias.cpp:530
__libc_start_call_main 0x00007ffff7a29d90
__libc_start_main_impl 0x00007ffff7a29e40
_start 0x0000555555707825
To reproduce:
And it will crash.