Open WebRTCGame opened 11 years ago
Hi there,
Thanks for looking at this code repository! Currently one of the working examples can be found on top of my home page: http://dalezhao.com/about_me.php. Relevant setup is in splash.js
- the last <script>
included on that page. (The visualization utilizes my canvas animation library flipbook.js, which I have not put on GitHub yet.)
This project is still at its initial stage and I will commit sample code soon. Currently it only supports one DoF per joint, i.e. rotation around a fixed axis, and works only in 2D. But since the code solving the IK equation is generic (please refer to Node.stepIK(pos, dt)
, Line 212 - 267 of ik.js
in this version), more DoFs can be readily put into the Jacobians for other joint types in both 2D and 3D contexts (e.g. prismatic/cylindrical joints, etc.). I will add those features in coming versions.
Thank you for your advice!
Best, Dale
It would be very useful to have a working 2D and a working 3D example. 2 Bone reaching, 3 bone reaching, constrained length, constrained rotation, etc. Please and thank you.