Closed danShumway closed 10 years ago
These will be tile-based. There should be some type of trigger based system for gates and level endings. players move tile by tile (they can't be between tiles), so movement/collision detection shouldn't be too much of a problem.
These will be tile-based. There should be some type of trigger based system for gates and level endings. players move tile by tile (they can't be between tiles), so movement/collision detection shouldn't be too much of a problem.