danbuis / ArmadaAIEngineNew

Revisit of an old project to create an AI for Star Wars Armada
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Invert ship and shipRenderer dependencies #100

Open danbuis opened 2 years ago

danbuis commented 2 years ago

Requirements

It feels weird making a fleet of renderer objects. Its likely better to have ship HAVE A renderer instead of a renderer HAVE A ship.

Potential Solutions

If you have some ideas, toss them in here. They do not need to be fleshed out or even correct.

Potential Tasks

What does it take to call this issue complete?

danbuis commented 2 years ago

Maybe its better to have these just be a unified thing. A ship has render funcs and updates and such. That's probably better.