If we had individual files per ship, then we could tell which ship was problematic at a glance, we could also have more managable text files. Additionally we could include a template that could be filled in by users, or some sort of interface in game to create/modify ships, but that's a long term sort of thing.
Potential Solutions
If you have some ideas, toss them in here. They do not need to be fleshed out or even correct.
Requirements
If we had individual files per ship, then we could tell which ship was problematic at a glance, we could also have more managable text files. Additionally we could include a template that could be filled in by users, or some sort of interface in game to create/modify ships, but that's a long term sort of thing.
Potential Solutions
If you have some ideas, toss them in here. They do not need to be fleshed out or even correct.
Potential Tasks
What does it take to call this issue complete?