danbuis / ArmadaAIEngineNew

Revisit of an old project to create an AI for Star Wars Armada
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Dynamically size polygon for squadron and ship image rendering #54

Open danbuis opened 3 years ago

danbuis commented 3 years ago

Requirements

Right now all are staticly sized. We should modify those so that some don't get all stretched

Potential Solutions

Base dims on the graphic size. Base the target size on a size we pass in via the input file. That gives us more control over what kind of squad it is. IE we can make singleton squads a different size/proportion than 3 fighter stands. etc.

Potential Tasks

What does it take to call this issue complete?