danbuis / ArmadaAIEngineNew

Revisit of an old project to create an AI for Star Wars Armada
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Attach colors to the dice in the attackpool object #56

Closed danbuis closed 2 years ago

danbuis commented 3 years ago

Requirements

L:ong term we want to know what the colors of the dice are, especially when it comes time to consider logic around what die to reroll, or keeping track of color specific crits

Potential Solutions

Best solution is likely to extend the BBDGameLibrary.Die object so we can add a thin wrapper of stuff like color. That way we can query the Die directly and not need to keep 2 parallel bits of data (dice facings correlating to color).

Potential Tasks

What does it take to call this issue complete?