issues
search
danginsburg
/
opengles3-book
OpenGL ES 3.0 Programming Guide Sample Code
MIT License
1.94k
stars
747
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Chapter 12: P.331 typo glRenderStorageMultisample
#72
cmmw
opened
7 months ago
0
Update Android build to gradle script.
#71
ggfan
opened
1 year ago
0
Logic error in esUtil.h - Easy Fix
#70
SirGouki
opened
2 years ago
0
Add Emscripten port
#69
podsvirov
opened
3 years ago
2
Fix `-Wempty-body` warning at `Noise3D` sample
#68
podsvirov
closed
3 years ago
0
The `-Wempty-body` warning in `Shutdown` function at `Noise3D` sample
#67
podsvirov
closed
3 years ago
0
an error on ubuntu14.04,it does not work.
#66
fraisty
opened
4 years ago
0
App crash when scale to full screen 2880x1800
#65
song50119
opened
4 years ago
1
how to compile a libCommon.a that can be used on Android Platform?
#64
perfectworld0415
opened
4 years ago
3
esUtil_win32.c bug may cause windows build crash
#63
akbot48
closed
4 years ago
0
esUtils_win32.c the ValidateRect() function invoke error
#62
akbot48
closed
4 years ago
1
How to add xyz points dynamically to generate a 3d graph?
#61
Daemon1992
opened
4 years ago
0
Clear Color value referenced in text on Page 40 incorrect
#60
michaelhiatt
opened
4 years ago
0
Typo page 21 'O' should be '0'
#59
michaelhiatt
opened
4 years ago
0
add SDL2 support for esUtil
#58
champyen
opened
5 years ago
0
How to compile source
#57
AlbertSnow
opened
5 years ago
0
Can you please provide sample codes for Ch12.10?
#56
ylx-lance
opened
5 years ago
0
Update Hello_Triangle.c
#55
sharabiania
opened
6 years ago
0
Possible error (omission) related to compressed textures and glGenerateMipmap()
#54
planteen
opened
6 years ago
0
The title of 12.4(Chinese version by China Machine Press)
#53
houstond
opened
6 years ago
0
Beginner here! Help with linker issues for example from opengles3-book Chapter 2 - Hello_Triangle
#52
nikhilbagul
opened
6 years ago
0
delete shader in "Hello triangle"
#51
heroboy
opened
6 years ago
0
Can not run on Linux X11
#50
maobaoqi
closed
6 years ago
1
Chapter 6: P.129 Example 6-1 _TEXCOORD1_ misspelled to _TEXC00RD1_ many times, should O, but 0
#49
FreeBlues
opened
6 years ago
0
Possible error in glVertexAttribDivisor
#48
ohmaya
opened
6 years ago
0
opengles 2.0
#47
f1172005
opened
7 years ago
0
The rotation direction of the esRotate is inverted
#46
cook
opened
7 years ago
0
Fix the color components in esLoadTGA
#45
Niceblack
opened
7 years ago
0
Chapter_14/ParticleSystemTransformFeedback/ParticleSystemTransformFeedback.c line169
#44
huakaitingqian
opened
7 years ago
0
Make the exit more gracefully on X11
#43
cook
closed
7 years ago
0
Fix typos in esUtil.h
#42
LysanderGG
closed
7 years ago
0
Chapter 6: Example 6-6: No information provided on what's passed in as GLfloat **vtxBuf
#41
jbpzip
opened
7 years ago
0
Rename window title to 'MapBuffers'
#40
mortennobel
closed
7 years ago
0
disableVertexAttribArray 0 instead of 1.
#39
mortennobel
closed
7 years ago
0
Fix shadow acne on shadow mapping example
#38
chicio
closed
7 years ago
0
Fix typo in esUtil_win32.c
#37
LysanderGG
closed
8 years ago
1
Will crash on 64bit win10.
#36
Bestoa
opened
8 years ago
0
Fix bug in 64bit windows
#35
Bestoa
closed
7 years ago
0
example Hello_Triangle. glCreateShader() = 0
#34
OrangeWxc
opened
8 years ago
6
Does "rotate" function and "frustum" funtion should works in the same way when compare with mesa lib??
#33
JieX
opened
8 years ago
0
An error in appendix A
#32
JieX
opened
8 years ago
1
Does rotMat in esRotate() should be the tranposed?
#31
JieX
closed
8 years ago
1
Help! LNK2019,unrevoled external symbol _esMain referenced in function _main.
#30
3AceShowHand
opened
8 years ago
1
error: kindle edition: location: ~4369
#29
TheFakeMontyOnTheRun
opened
8 years ago
0
error: kindle edition: location: ~4168
#28
TheFakeMontyOnTheRun
opened
8 years ago
0
Is it illegal to bind a texture to stencil buffer of fbo?
#27
JieX
opened
9 years ago
0
Typo, page 313, GL_SRC_ALHPA_SATURATE
#26
christinabrien
opened
9 years ago
1
Page 92, glBindBufferBase( GL_UNIFORM_BUFFER, bindingPoint, buffer);
#25
gundeep
opened
9 years ago
1
Page 92, glBindBufferBase( GL_UNIFORM_BUFFER, bindingPoint, buffer);
#24
gundeep
closed
9 years ago
0
Current Mali Emulator (2.2) also requires linking against libMaliEmulator.lib
#23
chrisvarns
closed
9 years ago
1
Next