daniel-ilett / shaders-botw-grass

A Legend of Zelda: Breath of the Wild-style grass shader
MIT License
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Grass incorrect moving #4

Closed artem-python closed 2 months ago

artem-python commented 2 months ago

If I move plane, sphere, any object with this shader, grass will move by position, but multiplied by 2 Desktop Screenshot 2024 08 21 - 16 09 40 39 Used: Unity: 6000.0.11f1, Universal RenderPipeline: 17.0.3 After import unity throw 3 warning at 172, 307, 311, all of them is " implicit truncation of vector type"

artem-python commented 2 months ago

Solution: https://github.com/daniel-ilett/shaders-botw-grass/pull/2