Open brombs opened 7 months ago
same here after we updated from 2022.3.2 to 2022.3.37. So much for patch versions don't break anything.
It's not related to the shader. A simple new fullscreen shader graph has the same issues in Unity 2022.3.37 (on Mac, Metal).
Fix: remove the renderer feature from the renderer and add it again.
Hi, I have a problem with the example. This outline is generated only on the first triangle of the screen. What should I do to make it good?