daniel-schuermann / mesa

Mesa 3D graphics library (mirror; no pull requests here please)
http://mesa3d.org
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Incorrect vertex rendering in ARMA 3 #110

Closed sambazley closed 5 years ago

sambazley commented 5 years ago

Describe the bug Models are randomly stretched and textures flash. This does not happen with RADV_PERFTEST=llvmvs.

Screenshots ACO: https://gfycat.com/inferiorfatcondor https://i.imgur.com/JOqrYas.jpg

LLVM: https://i.imgur.com/S7ncpYZ.jpg

RenderDoc capture: https://drive.google.com/open?id=1UrYV0-zEs_g83QJcYM3KCxk3KEqib8rG

System information:

Additional context The game is running with Proton 4.11-2. It won't start unless arma3battleeye.exe is renamed to arma3launcher.exe.

pendingchaos commented 5 years ago

Seems to be a regression from e3bb1cc46bd6f91cec93f4de4bf35955620bd7cd

pendingchaos commented 5 years ago

Should be fixed with 54ece7666541f03d61dca878c16a5e5667cbb936

sambazley commented 5 years ago

That's fixed it. Thank you :)