daniel-schuermann / mesa

Mesa 3D graphics library (mirror; no pull requests here please)
http://mesa3d.org
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cemu zbotw zoom causes unstable system #125

Closed BlazeKl closed 4 years ago

BlazeKl commented 5 years ago

Describe the situation using cemu's vulkan backend with ACO and using the zoom feature of zelda breath of the wild causes the system to be unstable and have 1 frame every 4 seconds, it's possible to close the emulator and restore the system by spam-clicking the close button

RenderDoc capture:

capture x2

System information:

Additional context did 2 captures just in case. with LLVM it works correctly. using RADV_PERFTEST=llvmvs didn't help

pendingchaos commented 4 years ago

is it working now?

BlazeKl commented 4 years ago

I forgot to change some env variables when testing and thought it was fixed, srry

BlazeKl commented 4 years ago

it seems to be fixed on latest mesa-git and cemu vulkan branch, closing