daniel-schuermann / mesa

Mesa 3D graphics library (mirror; no pull requests here please)
http://mesa3d.org
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Killing Floor 2: Bugged Lighting #146

Closed 0x8080 closed 4 years ago

0x8080 commented 4 years ago

Describe the bug Some static lighting not rendering properly resulting in incorrect lighting or at worst a completely black scene

Screenshots ACO Output: 20190929144509_1

LLVM Output: 20190929144127_1

LLVMVS Output: 20190929145031_1

System information:

Additional context Tested on map Killing Pool (KF-KillingPool)

daniel-schuermann commented 4 years ago

As I cannot reproduce this issue with other captures I have from this game, would you be able to provide a renderdoc capture of the scene?

AwesamLinux commented 4 years ago

System Information

system_info.txt steam-232090.log.zip

Testing Report

I tried this map (KF-KillingPool) (https://steamcommunity.com/sharedfiles/filedetails/?id=1210703659). I'm unable to replicate the issue, this looks accurate to me:

LLVM: llvm

ACO: aco

20191011214450_1

Maybe this got already fixed in the recent driver update (or maybe this is just a Polaris specific issue).

RenderDoc capture: Renderdoc 1.4 capture of this scene using ACO below: https://drive.google.com/open?id=1LlK4NiMwNo8Mo3Iw-vxbNgfxGD6Gd6Wd

daniel-schuermann commented 4 years ago

@0x8080 Is this issue still present for you? If so, could you please provide a renderdoc capture of the scene, otherwise I'd like to close the issue.

daniel-schuermann commented 4 years ago

Closed because it seems abandoned.

0x8080 commented 4 years ago

Sorry, this issue has been fixed for me since I last tried it

daniel-schuermann commented 4 years ago

No worries and thx for reporting anyway :)