Closed el-christianito closed 4 years ago
Hi @el-christianito, thx for reporting this issue. Would you be able to create a renderdoc capture of the scene?
Hi @daniel-schuermann
I was giving it a try, but the game crashes whenever I'm trying to make a renderdoc capture. Is there a common way to prevent this?
What I found out is that the missing textures are related to tesselation settings. The higher I set tesselation, the further from the player textures are missing.
Ultra:
Medium:
Low:
It's not completely gone on low tesselation though. There are still some missing spots once in awhile.
I just wanted to confirm that I have also run into this particular issue.
Here are my specs: CPU: AMD Ryzen 2700X Video Card: AMD R9 Fury Driver: Mesa 20.1.0 - kisak-mesa PPA OS: Ubuntu 20.04 LTS
This issue should be fixed in Mesa 20.2: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3442
Hello
Summary
In theHunter: Call of the Wild, ACO compiler causes graphical issues. It looks like textures go missing close to oneself no matter the location. The problem also occurs on RADV_PERFTEST=llvmvs. It does not occur on RADV_PERFTEST=llvm.
How to reproduce
Run the game using RADV_PERFTEST=aco or llvmvs.
Screenshots
ACO
LLVM
Specs
CPU Brand: AMD Ryzen 5 2600X Six-Core RAM: 32132 Mb Video Card: Driver: X.Org Radeon RX 570 Series (POLARIS10, DRM 3.33.0, 5.3.12-1-MANJARO, LLVM 9.0.0) Driver Version: 4.5 (Compatibility Profile) Mesa 20.0.0-devel (git-3409c06e26) OpenGL Version: 4.5 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 144 Hz VendorID: 0x1002 DeviceID: 0x67df Revision Not Detected Number of Monitors: 1 Number of Logical Video Cards: 1 Primary Display Resolution: 1920 x 1080 Desktop Resolution: 1920 x 1080 Primary Display Size: 20.51" x 11.54" (23.50" diag) 52.1cm x 29.3cm (59.7cm diag) Primary VRAM: 4096 MB
Operating System Version: "Manjaro Linux" (64 bit) Kernel Name: Linux Kernel Version: 5.3.12-1-MANJARO X Server Vendor: The X.Org Foundation X Server Release: 12005000 X Window Manager: KWin Steam Runtime Version: (issue happens using current Steam Runtime too)