Closed kode54 closed 4 years ago
Sure it's useful! Does this issue still persist? If so, would you be able to do one or more of the following?
It no longer crashes as of 20.0.0_devel.20200127.5db39a5a28e-1
, but it has an issue that I haven't been able to pin to either Mesa-git, Mesa-ACO-git, stable Mesa, or the Wine version in use. Basically, the launcher turns into uninitialized VRAM garbage shortly after launch, and must be bypassed by clicking at it blindly.
Closing since any ACO-related issues are apparently resolved
Please open an issue on https://gitlab.freedesktop.org/mesa/mesa/issues if the launcher issue is still present and turns out to be caused by Mesa
Describe the bug SUPERHOT crashes on startup when using the latest snapshot of mesa-aco-git. It starts up successfully with
RADVPERFTEST=llvm
, but still has random glitches in the launcher dialog every time it redraws.It also runs successfully, with the same launcher glitches, with
mesa-tkg-git
withRADVPERFTEST=aco
enabled.Screenshots No screen shots of the crash, since they don't spring a crash dialog. I can post a screen shot of the graphical glitches from the launcher, if that helps. The game runs properly with
mesa-aco-git
if ACO is disabled, or withmesa-tkg-git
with ACO enabled.RenderDoc capture: Probably not useful, as the ACO package is causing it to crash on startup, so there's really nothing to capture rendering of.
System information:
Additional context I do not own this game on Steam, so I need someone who has it available to confirm this issue for me. I am using the Epic Game Store version via Lutris, using lutris-4.20 runner. Maybe this bug report isn't so useful after all?