Closed HanPrower closed 4 years ago
I've created a work-in-progress MR which seems to fix this issue: https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3716
just chiming in. i'm also having this issue. currently on mesa 20.0.2 and the issue remains. unsure on the timetable for the fix.
thanks for all you do!
Yeah, the issue isn't fixed yet
I have a patch to fix it, I need to remind some people about it though so that it can be merged
thanks for letting me know! for whatever reason, RADV_PERFEST=llvm doesn't fix it for me, so hoping for that merge soon!
as of yesterday, this seems fixed for me.
i'm on kernel 5.6.3 and mesa 20.0.4
thank you!
@nicodemus144 : That is strange (both it working correctly and RADV_PERFTEST=llvm not fixing it)
I suspect you have a slightly different issue (maybe same appearance but different cause), since RADV_PERFTEST=llvm should fix this and it should still be broken in Mesa 20.0.4
It's also possible some version of LLVM had a similar bug and RADV_PERFTEST=llvm started fixing it after a LLVM update
interesting. well, it's not LLVM since i'm not using any launch options. i'm on ACO by default.
ok, well, just letting you know!
This issue should be fixed in the latest mesa-git, so I'll close this issue
Describe the bug Temtem renders certain icons during battles such as whose turn it is, buffs/debuffs, etc. Whilst ACO is enabled these icons are absent.
Screenshots With RADV_PERFEST=aco:
Without RADV_PERFEST=aco (note the blue <> and white circle around certain creatures):
RenderDoc capture: https://www.mediafire.com/view/yf37u99ooou8o4t/temtem_2020.01.28_11.17_frame37339.rdc/file
System information:
Additional context Another user with an RX 580 states that they didn't have icons either, and using RADV_PERFEST=llvm fixed it for them: https://github.com/ValveSoftware/Proton/issues/3441#issuecomment-578411119