Closed GoogleCodeExporter closed 8 years ago
Since Mupen64Plus doesn't have a standard GUI yet, there likely won't be any
interface for configuring buttons unless implemented in a 3rd-party GUI
front-end.
You can add controllers yourself to the InputAutoCfg.ini file. Just copy one
of the other controller settings, paste it somewhere in the file, and rename it
to [MotionJoy Virtual Game Controller] (however the name appears exactly). As
for the buttons, you'll just have to experiment with the numbers until you find
the setup you like. There are plenty of controller testing applications all
over the web that will tell you what numbers correspond to which buttons.
Also, analog sticks and I think the PS3 controller's L2 and R2 buttons (as well
as the 360 controller's LT and RT) are axis inputs, so you'll have to find the
right values for those too. So for Mupen to recognize them correctly, you'd
have to put something like "axis(5+)" or similar.
These kinds of development packages aren't really meant for typical end-users,
so it's not so farfetched that something as simple as button configuration
isn't all that intuitive just yet.
Original comment by TheReal...@gmail.com
on 6 Aug 2010 at 4:55
Here is a program (if you use Windows at least) so that you wont have to guess
the numbers for the buttons:
http://code.google.com/p/mupen64plus/downloads/detail?name=SDLJoyTest-1.2.14-win
32.zip
Original comment by q.gu...@gmail.com
on 6 Aug 2010 at 9:37
the sdl joy test was the first thing i tried, but it only seems to print the
number of buttons and axis that there are.
Original comment by darkmags...@gmail.com
on 7 Aug 2010 at 4:36
If you run it like "sdljoytest 0" then it will open a window and print (on the
console) events from joystick #0, which is the first one.
Original comment by richard...@gmail.com
on 15 Aug 2010 at 12:22
There is a workaround: opening the config file with a text editor and setting
the controls yourself. I know it's not the most user-friendly thing but it
will have to do until a good GUI front-end rises above the crowd.
Original comment by richard...@gmail.com
on 1 Dec 2010 at 1:46
Original issue reported on code.google.com by
darkmags...@gmail.com
on 6 Aug 2010 at 12:36