Open daniele-rapagnani opened 3 years ago
Quick question: How exactly will this launcher handle scenarios that already exist on a given device's non-scoped storage?
Quick question: How exactly will this launcher handle scenarios that already exist on a given device's non-scoped storage?
The Launcher can also install scenarios from zip files, so you can basically zip the existing scenario and use the Launcher to copy it to the app's scoped storage (plugins, saves and all).
Admittedly a tad eager to try this out, though I know the sound issues need to be resolved first...
Any idea when v0.3.0 will be ready?
Any idea when v0.3.0 will be ready?
Not really, sorry! Issue #35 is essential to make the launcher work properly and it's probably not trivial. I'm also working on this project in my free time and when I feel up to it, so it's really hard to tell.
Haven't heard anything from this project in nearly an entire month. Is it still being worked on?
Haven't heard anything from this project in nearly an entire month. Is it still being worked on?
I've moved on to other things at the moment as #35 was getting pretty boring but I'll give it another try sooner or later...
The app is now simply the Aleph One engine and there's an Android activity on top that handles the download/install of game scenarios. There are also options to export/import saves and preferences from a scenario as well as installing custom plugins.
Addresses issue: #38 and #36