Open HowTheHellDoIdoThis opened 9 months ago
I've just tried baking a specular map and it seemed to work fine. I used the default cube and it managed to bake me a specular map that was accurate.
Can you double check if this is still an issue? If so I wonder how to reproduce it
blender 4.0s restructuring of the principled node has decided to rename Specular to "IOR Level" for no good reason. Now the addon can't bake specular maps because it doesn't know it's been renamed. I don't know shit from fuck about python but does anyone know if i could just go into the addon and switch specular out for IOR Level and make it work? the rest of the addon seems to work fine so i dont think the restructuring has fucked anything up i think it's just the renaming.
edit: just remembered coat, sheen, and transmission are all technically named weight now. haven't tried those yet but they're also probably broken i bet