Closed LihengGong closed 5 years ago
For task 1.5 add keyframing, is there any requirement that the transformation(scaling, translation, rotation) should happen in shader(GPU side) or can we also make transformation on CPU side?
Thank you
It is ok if you do the transformation on the CPU.
Thank you Prof.
For task 1.5 add keyframing, is there any requirement that the transformation(scaling, translation, rotation) should happen in shader(GPU side) or can we also make transformation on CPU side?
Thank you