danielepanozzo / cg-old

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[Assignment 2] 1.5 add keyframing: is the transformation required to happen in the shader(GPU side)? #98

Closed LihengGong closed 5 years ago

LihengGong commented 5 years ago

For task 1.5 add keyframing, is there any requirement that the transformation(scaling, translation, rotation) should happen in shader(GPU side) or can we also make transformation on CPU side?

Thank you

danielepanozzo commented 5 years ago

It is ok if you do the transformation on the CPU.

LihengGong commented 5 years ago

Thank you Prof.