Closed danielfilipealmeida closed 1 day ago
This is half done. It is already exporting in json, to a folder. An approach is to leave as is and have a separate step that bundles the information. Actually, this will happen later on when builinding an OSX application, so we will drop the encryption for now.
Description:
We need to create a feature that exports all the project data (rooms, objects, connections, etc.) into a JSON file, which can then be used by the game engine. The export should also include an option to encrypt the data for security purposes.
Task Breakdown:
Export Data to JSON:
Encryption:
Save to File:
.json
or.encrypted.json
for encrypted versions).UI/UX Considerations:
Testing and Validation:
Acceptance Criteria:
Additional Notes: This feature will allow users to export their adventures and secure them before sharing or loading them into the game engine.