When double rendering, the background layer is hard-coded to be greyscale. But when hard-coded to have a different colormap (just by changing the line icolours_temp = 1 inside if (gotcontours .and. double_rendering), the transparency no longer works.
Related to this issue, it would be nice to have a prompt for the colourmap of the first layer in the double rendering menu, and automatically display the colourbar (maybe half-half on the right when in Hollywood mode).
@danieljprice Turns out I have filed an issue for the double rendering colour bars. There is also a related issue in the first paragraph. I'm not sure if this is an easy fix.
When double rendering, the background layer is hard-coded to be greyscale. But when hard-coded to have a different colormap (just by changing the line
icolours_temp = 1
insideif (gotcontours .and. double_rendering)
, the transparency no longer works.Related to this issue, it would be nice to have a prompt for the colourmap of the first layer in the double rendering menu, and automatically display the colourbar (maybe half-half on the right when in Hollywood mode).