Closed Evilhelder closed 1 year ago
player_hurt event in fireEventClientSide
if attackerID == localplayerID and victimTeam == localplayerTeam then increment a variable by the damage
logging it to the in-game console would require an external function i don't think is currently in Osiris.
@xAkiraMiura We have memory.debugMsg function.
This function would be nice, showing the total damage you did to your team (thus preventing you from taking a suspension for TK), and showing the damage your allies did to each other (Also giving information in case you are trolling, being able to ban allies.)
It's a pretty stupid function, but it's cool.
Discuss: https://www.unknowncheats.me/forum/counterstrike-global-offensive/307950-team-damage-counter.html
SC: