Closed remokoxmega closed 1 year ago
static int prevtime;
static int prevval;
if (int(memory->globalVars->currenttime * 3.1) != prevtime)
{
if (prevval != int(memory->globalVars->currenttime * 3.1) % 31)
{
prevval = int(memory->globalVars->currenttime * 3.1) % 31;
switch (int(memory->globalVars->currenttime * 3.1) % 31) {
case 30: { memory->setClanTag("[OsirisWare]", "[OsirisWare]"); break; }
case 24: { memory->setClanTag("[OsirisWar]", "[OsirisWar]");; break; }
case 23: { memory->setClanTag("[OsirisWa]", "[OsirisWa]"); break; }
case 22: { memory->setClanTag("[OsirisW]", "[OsirisW]");; break; }
case 21: { memory->setClanTag("[Osiris]", "[Osiris]");; break; }
case 20: { memory->setClanTag("[Osiri]", "[Osiri]");; break; }
case 19: { memory->setClanTag("[Osir]", "[Osir]");; break; }
case 18: { memory->setClanTag("[Osi]", "[Osi]");; break; }
case 17: { memory->setClanTag("[Os]", "[Os]");; break; }
case 16: { memory->setClanTag("[O]", "[O]");; break; }
case 15: { memory->setClanTag("[ -S- ]", "[ -S- ]"); break; }
case 14: { memory->setClanTag("[ --S-- ]", "[ --S-- ]"); break; }
case 13: { memory->setClanTag("[-O-S---]", "[-O-S---]"); break; }
case 12: { memory->setClanTag("[-O-S---]", "[-O-S---]"); break; }
case 11: { memory->setClanTag("[-O-S-W-]", "[-O-S-W-]"); break; }
case 10: { memory->setClanTag("[-O-S-W-]", "[-O-S-W-]"); break; }
case 9: { memory->setClanTag("[O]", "[O]");; break; }
case 8: { memory->setClanTag("[Os]", "[Os]");; break; }
case 7: { memory->setClanTag("[Osi]", "[Osi]");; break; }
case 6: { memory->setClanTag("[Osir]", "[Osir]");; break; }
case 5: { memory->setClanTag("[Osiri]", "[Osiri]");; break; }
case 4: { memory->setClanTag("[Osiris]", "[Osiris]");; break; }
case 3: { memory->setClanTag("[OsirisW]", "[OsirisW]");; break; }
case 2: { memory->setClanTag("[OsirisWa]", "[OsirisWa]");; break; }
case 1: { memory->setClanTag("[OsirisWar]", "[OsirisWar]");; break; }
case 0: { memory->setClanTag("[OsirisWare]", "[OsirisWare]");; break; }
default:;
}
}
}
prevtime = int(memory->globalVars->currenttime);
working great.
static int prevtime; static int prevval; if (int(memory->globalVars->currenttime * 3.1) != prevtime) { if (prevval != int(memory->globalVars->currenttime * 3.1) % 31) { prevval = int(memory->globalVars->currenttime * 3.1) % 31; switch (int(memory->globalVars->currenttime * 3.1) % 31) { case 30: { memory->setClanTag("[OsirisWare]", "[OsirisWare]"); break; } case 24: { memory->setClanTag("[OsirisWar]", "[OsirisWar]");; break; } case 23: { memory->setClanTag("[OsirisWa]", "[OsirisWa]"); break; } case 22: { memory->setClanTag("[OsirisW]", "[OsirisW]");; break; } case 21: { memory->setClanTag("[Osiris]", "[Osiris]");; break; } case 20: { memory->setClanTag("[Osiri]", "[Osiri]");; break; } case 19: { memory->setClanTag("[Osir]", "[Osir]");; break; } case 18: { memory->setClanTag("[Osi]", "[Osi]");; break; } case 17: { memory->setClanTag("[Os]", "[Os]");; break; } case 16: { memory->setClanTag("[O]", "[O]");; break; } case 15: { memory->setClanTag("[ -S- ]", "[ -S- ]"); break; } case 14: { memory->setClanTag("[ --S-- ]", "[ --S-- ]"); break; } case 13: { memory->setClanTag("[-O-S---]", "[-O-S---]"); break; } case 12: { memory->setClanTag("[-O-S---]", "[-O-S---]"); break; } case 11: { memory->setClanTag("[-O-S-W-]", "[-O-S-W-]"); break; } case 10: { memory->setClanTag("[-O-S-W-]", "[-O-S-W-]"); break; } case 9: { memory->setClanTag("[O]", "[O]");; break; } case 8: { memory->setClanTag("[Os]", "[Os]");; break; } case 7: { memory->setClanTag("[Osi]", "[Osi]");; break; } case 6: { memory->setClanTag("[Osir]", "[Osir]");; break; } case 5: { memory->setClanTag("[Osiri]", "[Osiri]");; break; } case 4: { memory->setClanTag("[Osiris]", "[Osiris]");; break; } case 3: { memory->setClanTag("[OsirisW]", "[OsirisW]");; break; } case 2: { memory->setClanTag("[OsirisWa]", "[OsirisWa]");; break; } case 1: { memory->setClanTag("[OsirisWar]", "[OsirisWar]");; break; } case 0: { memory->setClanTag("[OsirisWare]", "[OsirisWare]");; break; } default:; } } } prevtime = int(memory->globalVars->currenttime);
working great.
Can i replace clock clantag wirh this and its be working?
i'm delete Animated and Clock tag checkbox on my source code GUI.cpp, And add combo "Animated\0Clock tag" then I use switch in misc.cpp to more clean code. Here's my example,
In GUI.cpp
ImGui::Checkbox("Animated clan tag", &config->misc.animatedClanTag);
ImGui::Checkbox("Clock tag", &config->misc.clocktag);
ImGui::Checkbox("Custom clantag", &config->misc.customClanTag);
Changed GUI.cpp
ImGui::Combo("", &config->misc.tagAnimType, "SortedAnimation\0ClockTag\0OsirisWare\0");
ImGui::Checkbox("Custom clantag", &config->misc.customClanTag);
misc.cpp
void Misc::updateClanTag(bool tagChanged) noexcept
{
if (config->misc.clocktag) {
const auto time = std::time(nullptr);
const auto localTime = std::localtime(&time);
char s[11];
s[0] = '\0';
sprintf_s(s, "[%02d:%02d:%02d]", localTime->tm_hour, localTime->tm_min, localTime->tm_sec);
memory->setClanTag(s, s);
}
if (config->misc.customClanTag) {
static std::string clanTag;
if (tagChanged) {
clanTag = config->misc.clanTag;
if (!isblank(clanTag.front()) && !isblank(clanTag.back()))
clanTag.push_back(' ');
}
static auto lastTime = 0.0f;
if (memory->globalVars->realtime - lastTime < 0.6f)
return;
lastTime = memory->globalVars->realtime;
if (config->misc.animatedClanTag && !clanTag.empty())
std::rotate(clanTag.begin(), clanTag.begin() + 1, clanTag.end());
memory->setClanTag(clanTag.c_str(), clanTag.c_str());
}
}
Changed misc.cpp
void Misc::updateClanTag(bool tagChanged) noexcept
{
if (config->misc.customClanTag) {
static std::string clanTag;
static int prevtime;
static int prevval;
if (tagChanged) {
clanTag = config->misc.clanTag;
if (!isblank(clanTag.front()) && !isblank(clanTag.back()))
clanTag.push_back(' ');
}
const auto time = std::time(nullptr);
const auto localTime = std::localtime(&time);
switch (config->misc.tagAnimType) {
case 0: {
if (!clanTag.empty()) {
std::rotate(clanTag.begin(), clanTag.begin() + 1, clanTag.end());
}
memory->setClanTag(clanTag.c_str(), clanTag.c_str());
break;
}
case 1: {
char s[11];
s[0] = '\0';
sprintf_s(s, "[%02d:%02d:%02d]", localTime->tm_hour, localTime->tm_min, localTime->tm_sec);
memory->setClanTag(s, s);
}
case 2: {
if (int(memory->globalVars->currenttime * 3.1) != prevtime)
{
if (prevval != int(memory->globalVars->currenttime * 3.1) % 31)
{
prevval = int(memory->globalVars->currenttime * 3.1) % 31;
switch (int(memory->globalVars->currenttime * 3.1) % 31) {
case 30: { memory->setClanTag("[OsirisWare]", "[OsirisWare]"); break; }
case 24: { memory->setClanTag("[OsirisWar]", "[OsirisWar]");; break; }
case 23: { memory->setClanTag("[OsirisWa]", "[OsirisWa]"); break; }
case 22: { memory->setClanTag("[OsirisW]", "[OsirisW]");; break; }
case 21: { memory->setClanTag("[Osiris]", "[Osiris]");; break; }
case 20: { memory->setClanTag("[Osiri]", "[Osiri]");; break; }
case 19: { memory->setClanTag("[Osir]", "[Osir]");; break; }
case 18: { memory->setClanTag("[Osi]", "[Osi]");; break; }
case 17: { memory->setClanTag("[Os]", "[Os]");; break; }
case 16: { memory->setClanTag("[O]", "[O]");; break; }
case 15: { memory->setClanTag("[ -S- ]", "[ -S- ]"); break; }
case 14: { memory->setClanTag("[ --S-- ]", "[ --S-- ]"); break; }
case 13: { memory->setClanTag("[-O-S---]", "[-O-S---]"); break; }
case 12: { memory->setClanTag("[-O-S---]", "[-O-S---]"); break; }
case 11: { memory->setClanTag("[-O-S-W-]", "[-O-S-W-]"); break; }
case 10: { memory->setClanTag("[-O-S-W-]", "[-O-S-W-]"); break; }
case 9: { memory->setClanTag("[O]", "[O]");; break; }
case 8: { memory->setClanTag("[Os]", "[Os]");; break; }
case 7: { memory->setClanTag("[Osi]", "[Osi]");; break; }
case 6: { memory->setClanTag("[Osir]", "[Osir]");; break; }
case 5: { memory->setClanTag("[Osiri]", "[Osiri]");; break; }
case 4: { memory->setClanTag("[Osiris]", "[Osiris]");; break; }
case 3: { memory->setClanTag("[OsirisW]", "[OsirisW]");; break; }
case 2: { memory->setClanTag("[OsirisWa]", "[OsirisWa]");; break; }
case 1: { memory->setClanTag("[OsirisWar]", "[OsirisWar]");; break; }
case 0: { memory->setClanTag("[OsirisWare]", "[OsirisWare]");; break; }
default:;
}
}
}
prevtime = int(memory->globalVars->currenttime);
break;
}
default:
break;
}
static auto lastTime = 0.0f;
if (memory->globalVars->realtime - lastTime < 0.6f)
return;
lastTime = memory->globalVars->realtime;
if (config->misc.tagAnimType != 1 && config->misc.tagAnimType != 2) {
memory->setClanTag(clanTag.c_str(), clanTag.c_str());
}
}
}
Don't forget to add tagAnimType
in Config.h and Config.cpp.
When i try to compile i get 4 errors (C2661 and 3x C2039)
i'm delete Animated and Clock tag checkbox on my source code GUI.cpp, And add combo "Animated\0Clock tag" then I use switch in misc.cpp to more clean code. Here's my example,
In GUI.cpp
ImGui::Checkbox("Animated clan tag", &config->misc.animatedClanTag); ImGui::Checkbox("Clock tag", &config->misc.clocktag); ImGui::Checkbox("Custom clantag", &config->misc.customClanTag);
Changed GUI.cpp
ImGui::Combo("", &config->misc.tagAnimType, "SortedAnimation\0ClockTag\0OsirisWare\0"); ImGui::Checkbox("Custom clantag", &config->misc.customClanTag);
misc.cpp
void Misc::updateClanTag(bool tagChanged) noexcept { if (config->misc.clocktag) { const auto time = std::time(nullptr); const auto localTime = std::localtime(&time); char s[11]; s[0] = '\0'; sprintf_s(s, "[%02d:%02d:%02d]", localTime->tm_hour, localTime->tm_min, localTime->tm_sec); memory->setClanTag(s, s); } if (config->misc.customClanTag) { static std::string clanTag; if (tagChanged) { clanTag = config->misc.clanTag; if (!isblank(clanTag.front()) && !isblank(clanTag.back())) clanTag.push_back(' '); } static auto lastTime = 0.0f; if (memory->globalVars->realtime - lastTime < 0.6f) return; lastTime = memory->globalVars->realtime; if (config->misc.animatedClanTag && !clanTag.empty()) std::rotate(clanTag.begin(), clanTag.begin() + 1, clanTag.end()); memory->setClanTag(clanTag.c_str(), clanTag.c_str()); } }
Changed misc.cpp
void Misc::updateClanTag(bool tagChanged) noexcept { if (config->misc.customClanTag) { static std::string clanTag; static int prevtime; static int prevval; if (tagChanged) { clanTag = config->misc.clanTag; if (!isblank(clanTag.front()) && !isblank(clanTag.back())) clanTag.push_back(' '); } const auto time = std::time(nullptr); const auto localTime = std::localtime(&time); switch (config->misc.tagAnimType) { case 0: { if (!clanTag.empty()) { std::rotate(clanTag.begin(), clanTag.begin() + 1, clanTag.end()); } memory->setClanTag(clanTag.c_str(), clanTag.c_str()); break; } case 1: { char s[11]; s[0] = '\0'; sprintf_s(s, "[%02d:%02d:%02d]", localTime->tm_hour, localTime->tm_min, localTime->tm_sec); memory->setClanTag(s, s); } case 2: { if (int(memory->globalVars->currenttime * 3.1) != prevtime) { if (prevval != int(memory->globalVars->currenttime * 3.1) % 31) { prevval = int(memory->globalVars->currenttime * 3.1) % 31; switch (int(memory->globalVars->currenttime * 3.1) % 31) { case 30: { memory->setClanTag("[OsirisWare]", "[OsirisWare]"); break; } case 24: { memory->setClanTag("[OsirisWar]", "[OsirisWar]");; break; } case 23: { memory->setClanTag("[OsirisWa]", "[OsirisWa]"); break; } case 22: { memory->setClanTag("[OsirisW]", "[OsirisW]");; break; } case 21: { memory->setClanTag("[Osiris]", "[Osiris]");; break; } case 20: { memory->setClanTag("[Osiri]", "[Osiri]");; break; } case 19: { memory->setClanTag("[Osir]", "[Osir]");; break; } case 18: { memory->setClanTag("[Osi]", "[Osi]");; break; } case 17: { memory->setClanTag("[Os]", "[Os]");; break; } case 16: { memory->setClanTag("[O]", "[O]");; break; } case 15: { memory->setClanTag("[ -S- ]", "[ -S- ]"); break; } case 14: { memory->setClanTag("[ --S-- ]", "[ --S-- ]"); break; } case 13: { memory->setClanTag("[-O-S---]", "[-O-S---]"); break; } case 12: { memory->setClanTag("[-O-S---]", "[-O-S---]"); break; } case 11: { memory->setClanTag("[-O-S-W-]", "[-O-S-W-]"); break; } case 10: { memory->setClanTag("[-O-S-W-]", "[-O-S-W-]"); break; } case 9: { memory->setClanTag("[O]", "[O]");; break; } case 8: { memory->setClanTag("[Os]", "[Os]");; break; } case 7: { memory->setClanTag("[Osi]", "[Osi]");; break; } case 6: { memory->setClanTag("[Osir]", "[Osir]");; break; } case 5: { memory->setClanTag("[Osiri]", "[Osiri]");; break; } case 4: { memory->setClanTag("[Osiris]", "[Osiris]");; break; } case 3: { memory->setClanTag("[OsirisW]", "[OsirisW]");; break; } case 2: { memory->setClanTag("[OsirisWa]", "[OsirisWa]");; break; } case 1: { memory->setClanTag("[OsirisWar]", "[OsirisWar]");; break; } case 0: { memory->setClanTag("[OsirisWare]", "[OsirisWare]");; break; } default:; } } } prevtime = int(memory->globalVars->currenttime); break; } default: break; } static auto lastTime = 0.0f; if (memory->globalVars->realtime - lastTime < 0.6f) return; lastTime = memory->globalVars->realtime; if (config->misc.tagAnimType != 1 && config->misc.tagAnimType != 2) { memory->setClanTag(clanTag.c_str(), clanTag.c_str()); } } }
Don't forget to add
tagAnimType
in Config.h and Config.cpp.
i cant change clantag mode in onewindow style https://prnt.sc/thbhm5
Sorry about bug and error, but i don't know c++ well. (I'm studying) I just copy other code piece and paste it on my source code. So I don't know how to fix error or bug. it's working on default window mode. (idk how to fix one window mode)
I want to add clantag like this but i dont know how to add this to osiris. `{ switch (int(g_Globals->curtime * 2.4) % 27) { case 0: setclantag(XorStr(" ")); break; case 1: setclantag(XorStr(" g")); break; case 2: setclantag(XorStr(" ga")); break; case 3: setclantag(XorStr(" gam")); break; case 4: setclantag(XorStr(" game")); break; case 5: setclantag(XorStr(" games")); break; case 6: setclantag(XorStr(" gamese")); break; case 7: setclantag(XorStr(" gamesen")); break; case 8: setclantag(XorStr(" gamesens")); break; case 9: setclantag(XorStr(" gamesense")); break; case 10:setclantag(XorStr(" gamesense ")); break; case 11:setclantag(XorStr(" gamesense ")); break; case 12:setclantag(XorStr(" gamesense ")); break; case 13:setclantag(XorStr(" gamesense ")); break; case 14:setclantag(XorStr(" gamesense ")); break; case 15:setclantag(XorStr(" gamesense ")); break; case 16:setclantag(XorStr(" gamesense ")); break; case 17:setclantag(XorStr(" gamesense ")); break; case 18:setclantag(XorStr("gamesense ")); break; case 19:setclantag(XorStr("amesense ")); break; case 20:setclantag(XorStr("mesense ")); break; case 22:setclantag(XorStr("esense ")); break; case 23:setclantag(XorStr("sense ")); break; case 24:setclantag(XorStr("sens ")); break; case 25:setclantag(XorStr("sen ")); break; case 26:setclantag(XorStr("se ")); break; case 27:setclantag(XorStr("s ")); break;
}`