Closed caiocinel closed 3 years ago
What do you mean by "raw name"?
I need to get the Paint Kit class for the skin I selected in the ListBox (to get the buffer), I've tested it with vector_index and paintkit, but they all return incorrect data.
const auto paintKit = itemSchema->paintKits.memory[currentSkin].value; auto name = paintKit->itemName.data();
This results in incorrect names, it is probably not the paint kit I should use as a reference:
After some time I did the most intelligent thing, which is to define together when the skins are initialized.
Btw, ty
Hello, I would like to know some way to get the raw name of the skin equipped in SkinChanger because the only way I found is in initializeKits and it is still very poorly done and nothing optimized.
Ty