Closed Im-Beast closed 4 years ago
The issue occurs on official or community servers?
Community I think.
had it also once
it happen at matchmaking too
It happen on both.
the game will crash when i die
nvm just crashed XDDDDDDDDDDD
on official server crashed 3 times in one game...
@danielkrupinski is this going to get fixed?! crashed after 2 rounds..
I cannot reproduce the issue. Could you please share your config?
I think the problem is custom style menu, i make it window and dark and it not happen again
I cannot reproduce the issue. Could you please share your config?
aimbot smoothness 20 fov 1.67 RCS 1.00 X and Y visible only, scoped, RCS based fov all checked. triggerbot enabled on key 0x4 scoped only and all hitgroup 10ms shot delay chams allies visible only blue enemies visible only pink glow projectejectlies (idk how to write that cant check rn) i got my own custom style misc all enabled other than ANTI AFK auto reload, auto accept hit sound gamesense
I think the problem is custom style menu, i make it window and dark and it not happen again
will try that out, but i didnt get any error message it just crashes csgo and shows my desktop
Can confirm random crashes after yesterday update. "CutIrbtree overflow" is related to a memory leak somewhere. This can be caused by recent changes to GlowObjectManager, as well as by CSGO update and some signature changes. Unfortunately, as soon as i attach debugger, any сrashes magically disappearing. Crashing going absolutely random - on map loading, after killing few enemies, after my death, after taking hostage by teammate, just during walking on map. Also it seems to me that crashes occur more often when playing on full server (like 20 players deathmatch) and not happen at all on casual with 6 real players and 4 bots. Will update with call stack if get a luck.
@danielkrupinski idk y.. here's my config... it crashes whenever i got killed 1.zip
Finally catch a crash with debugger. Was during map change. It's definitely related to Glow function.
Going try to catch a crash in other situations, maybe will get some more details.
Finally catch a crash with debugger. Was during map change. It's definitely related to Glow function.
Going try to catch a crash in other situations, maybe will get some more details.
Any solution going forward? I might use an older version if I can't get this one to work :p
Any solution going forward? I might use an older version if I can't get this one to work :p
The most quick & dirty "solution" - comment out line
Glow::render();
inside
static int __stdcall doPostScreenEffects(int param) noexcept
function at Hooks.cpp.
No Glow - no problem xD
For proper solution we need to wait until Daniel wake up, i am doubt anybody else understand what the hell is going in Glow.cpp
The problem related to custom glow entities. Temporary fix would be commenting out these lines https://github.com/danielkrupinski/Osiris/blob/45eeb846a93b9f4b2b0face67c41164b61c9d889/Osiris/Hacks/Glow.cpp#L29-L30
The problem related to custom glow entities. Temporary fix would be commenting out these lines
Thanks!
Glow crash should be fixed now!
But i wasn't using glow, and the game was crashing with this issue :o
@danielkrupinski My Game keeps crashing every 2-5 Rounds it says engine error.
I removed Triggerbot,Glow,Reportbot and Antiaim (because I dont need that). but it does crash everytime. Let me try some thing to know why its crashing
@danielkrupinski My Game keeps crashing every 2-5 Rounds it says engine error.
I removed Triggerbot,Glow,Reportbot and Antiaim (because I dont need that). but it does crash everytime. Let me try some thing to know why its crashing
Make sure to remove those features from the hook too, also try not using a custom style that may be the cause. Although I do not crash since Daniel fixed the glow..
Unfortunately, the crash is still prominent in my game, however this is strange as it doesn't happen to my friends who also use the cheat. I have no clue as to what may be the cause.
It still crashes with the cutlrbtree overflow message. I manual map with my injector and I've also VMprotected my dll as well. Idk what causes the crash, but I've tried attaching a debugger and it crashes less often. Please advise.
It still crashes with the cutlrbtree overflow message. I manual map with my injector and I've also VMprotected my dll as well. Idk what causes the crash, but I've tried attaching a debugger and it crashes less often. Please advise.
The menu style changer caused my crashes. since I left it by default, it didn't crash anymore.
crashes for me
Now crash for me
I cant join a game...it crashes while loading
please,help me.
the original post is from august 2019... can we make a new issue and not necro?
Yep,now fixed
Thankyou guys!
After some time in game it crashes it with error:
Engine Error CutIrbtree overflow
Thats very annoying, please fix :)