danielkrupinski / Osiris

Cross-platform game hack for Counter-Strike 2 with Panorama-based GUI.
MIT License
3.35k stars 960 forks source link

Aimbot Auto Shot deprecated? #748

Closed steel4me closed 4 years ago

steel4me commented 5 years ago

If you turn on Auto Shot with following Aimbot Settings: Aimbot Enabled: On Aimkey Hold: Mouse 5 Aimlock: Off Auto Shot: On FOV: 75 Smooth: 20

Aimbot shoots directly while moving to target bone / hitbox. That's really annoying and i think, not normal.

Aimbot should first lock to target bone / hitbox and then shoot.

Can someone doublecheck this please? What do you think?

TianxSky commented 5 years ago

Aimlock should never be enabled if u don't know how it works

TianxSky commented 5 years ago

Just try disable aimlock

steel4me commented 5 years ago

Aimlock should never be enabled if u don't know how it works

Okay, Aimlock holds crosshair on enemy without using hold when switching to toggle mode.

Just try disable aimlock

Okay, done! Still the same... Aimbot directly shoots when Auto Shot is enabled. I mean, normally the aimbot should start shooting when crosshair is on target bone / hitbox, not before. Can somone confirm? Or is this normal?

notgoodusename commented 5 years ago

its a bug enable triggerbot disable auto shot, toggle aimlock should work

TianxSky commented 5 years ago

agreed

steel4me commented 5 years ago

thx for information, i made this pull -> https://github.com/danielkrupinski/Osiris/pull/731 maybe you have some hints for me to make this better, but it works for me ;) i will have a look, also for standalone RCS or has someone already done this? I think aimbot is not really legit when you spray, cause shots go up after enemy is down...

TianxSky commented 5 years ago

@steel4me its not working on my end

TianxSky commented 5 years ago

@steel4me building a standalone rcs has almost the same difficulties as building an aimbot. It's pretty hard to implement

TianxSky commented 5 years ago

Prob jusy gonna wait till daddy Daniel figure it out

steel4me commented 5 years ago

@steel4me its not working on my end

@aimbot -> try it with mouse 1 hold not toggle and activate aimlock. @trigger -> just use mouse5 or alt with activated triggeraim. it works ;)

TianxSky commented 5 years ago

Alright still why don't u just make a keybind to toggle aimlock it works just the same way but easier and will not effect my normal aimbot

TianxSky commented 5 years ago

@steel4me

TianxSky commented 5 years ago

I can do a pr 4 better triggeraim

steel4me commented 5 years ago

I can do a pr 4 better triggeraim

you are welcome ;) would be nice to see the way you would solve it... thats why i asked, but this has nothing to do with this issue.

TianxSky commented 5 years ago

@steel4me ikr lmao

TianxSky commented 5 years ago

Alright bud I still don't know why are u tryna autoshoot with a high ass fov

TianxSky commented 5 years ago

done ima post the pr later

TianxSky commented 5 years ago

Fix for aimbot auto shoot/ Trigger Aim(Magnet Triggerbot) here #751

steel4me commented 4 years ago

Alright bud I still don't know why are u tryna autoshoot with a high ass fov

lmao, this high fov was just for the issue and testing that you see what i mean. i don't play like this ^^

Fix for aimbot auto shoot/ Trigger Aim(Magnet Triggerbot) here #751

thx m8

ghost commented 4 years ago

is your problem solved? if so please close the issue

also the solution @thomas0aotian said is terrible, disable aimlock, what it does is lock on even when not shooting make sure your min damage and chance is not the problem recoil scale X and Y need to be at 100% auto shot does indeed work, there is no need for using the triggerbot.

oh and the triggerbot doesnt shoot though walls so no autowall if you do decide to follow his terrible advice.

also can you stop bullshitting about an RCS being hard to make? you literally just store the previous angle, do some math on the punch netvar and then add it.

steel4me commented 4 years ago

No the problem was not solved. I was playing RDR2 long time, never tried csgo again. I already did standalone RCS and made a pull request ( https://github.com/danielkrupinski/Osiris/pull/769 ) and yes it was not really hard to make.

As i wrote it, i was able to understand that you have to lower the "max angle delta" under misc to make autoshoot working correctly...Thats the solution...

most of users here are writing trash and think their solutions are absolutly correct ;) i stopped to say or write anything cause, it's useless....but here you go i close 1 of 99999 open issues, most of them are no issues

also magnet trigger from thomas is not working correctly ;) my original version called trigger aim is still working, i have a branch ( https://github.com/steel4me/Osiris/tree/cherry-pulls ) on my repo if someone like to try / watch