Closed steel4me closed 4 years ago
Aimlock should never be enabled if u don't know how it works
Just try disable aimlock
Aimlock should never be enabled if u don't know how it works
Okay, Aimlock holds crosshair on enemy without using hold when switching to toggle mode.
Just try disable aimlock
Okay, done! Still the same... Aimbot directly shoots when Auto Shot is enabled. I mean, normally the aimbot should start shooting when crosshair is on target bone / hitbox, not before. Can somone confirm? Or is this normal?
its a bug enable triggerbot disable auto shot, toggle aimlock should work
agreed
thx for information, i made this pull -> https://github.com/danielkrupinski/Osiris/pull/731 maybe you have some hints for me to make this better, but it works for me ;) i will have a look, also for standalone RCS or has someone already done this? I think aimbot is not really legit when you spray, cause shots go up after enemy is down...
@steel4me its not working on my end
@steel4me building a standalone rcs has almost the same difficulties as building an aimbot. It's pretty hard to implement
Prob jusy gonna wait till daddy Daniel figure it out
@steel4me its not working on my end
@aimbot -> try it with mouse 1 hold not toggle and activate aimlock. @trigger -> just use mouse5 or alt with activated triggeraim. it works ;)
Alright still why don't u just make a keybind to toggle aimlock it works just the same way but easier and will not effect my normal aimbot
@steel4me
I can do a pr 4 better triggeraim
I can do a pr 4 better triggeraim
you are welcome ;) would be nice to see the way you would solve it... thats why i asked, but this has nothing to do with this issue.
@steel4me ikr lmao
Alright bud I still don't know why are u tryna autoshoot with a high ass fov
done ima post the pr later
Fix for aimbot auto shoot/ Trigger Aim(Magnet Triggerbot) here #751
Alright bud I still don't know why are u tryna autoshoot with a high ass fov
lmao, this high fov was just for the issue and testing that you see what i mean. i don't play like this ^^
Fix for aimbot auto shoot/ Trigger Aim(Magnet Triggerbot) here #751
thx m8
is your problem solved? if so please close the issue
also the solution @thomas0aotian said is terrible, disable aimlock, what it does is lock on even when not shooting make sure your min damage and chance is not the problem recoil scale X and Y need to be at 100% auto shot does indeed work, there is no need for using the triggerbot.
oh and the triggerbot doesnt shoot though walls so no autowall if you do decide to follow his terrible advice.
also can you stop bullshitting about an RCS being hard to make? you literally just store the previous angle, do some math on the punch netvar and then add it.
No the problem was not solved. I was playing RDR2 long time, never tried csgo again. I already did standalone RCS and made a pull request ( https://github.com/danielkrupinski/Osiris/pull/769 ) and yes it was not really hard to make.
As i wrote it, i was able to understand that you have to lower the "max angle delta" under misc to make autoshoot working correctly...Thats the solution...
most of users here are writing trash and think their solutions are absolutly correct ;) i stopped to say or write anything cause, it's useless....but here you go i close 1 of 99999 open issues, most of them are no issues
also magnet trigger from thomas is not working correctly ;) my original version called trigger aim is still working, i have a branch ( https://github.com/steel4me/Osiris/tree/cherry-pulls ) on my repo if someone like to try / watch
If you turn on Auto Shot with following Aimbot Settings: Aimbot Enabled: On Aimkey Hold: Mouse 5 Aimlock: Off Auto Shot: On FOV: 75 Smooth: 20
Aimbot shoots directly while moving to target bone / hitbox. That's really annoying and i think, not normal.
Aimbot should first lock to target bone / hitbox and then shoot.
Can someone doublecheck this please? What do you think?