When exactly should i use SuspendThread? I'm playing around to inject bypass from x64 injector.
My target game is x64, so here i am.
I can take LoadLibraryA from another x32 process, but not from Steam. Because of SuspendThread... i guess.
So will bypass work if i use SuspendThread after GetProcAddress/GetModuleHandle?
UPD: Idk, i seems ok to SuspendThread after GetProcAddress/GetModuleHandle.
But dll is still injectet, is it ok?
When exactly should i use SuspendThread? I'm playing around to inject bypass from x64 injector. My target game is x64, so here i am. I can take LoadLibraryA from another x32 process, but not from Steam. Because of SuspendThread... i guess. So will bypass work if i use SuspendThread after GetProcAddress/GetModuleHandle?
UPD: Idk, i seems ok to SuspendThread after GetProcAddress/GetModuleHandle. But dll is still injectet, is it ok?