danielmansson / Unity.Mathematics.FixedPoint

Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.
MIT License
157 stars 37 forks source link

Make sure fp works with Burst #5

Open danielmansson opened 4 years ago

danielmansson commented 4 years ago

There might still be exceptions in fp.cs

danielmansson commented 4 years ago

First sanity check done: https://github.com/danielmansson/Unity.Mathematics.FixedPoint.Example

Need to run the unit tests with Burst.

Nixarn commented 3 years ago

I'm having some trouble when enabling burst compile, I'm getting "Unable to find internal function System.Decimal::FCallMultiply". Although it works when I disable safety checks.

Other than that, amazing fixed point library as it's pretty much a drop in replacement!