danielmm8888 / TF2Classic

A repo containing the source code for Team Fortress 2 Classic
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DM - Persistent ammo between weapons #94

Closed RevCosmosis closed 9 years ago

RevCosmosis commented 9 years ago

In deathmatch, the primary weapons seem to share ammo with each other. They all also seem to start with 32 ammo. I doubt this is intentional, as 32 ammo for a sniper rifle is a lot different than 32 ammo for a flamethrower.

Also, as a request, would it be possible to let mappers set the ammo of a weapon pickup? It'd be nice to be able to change that. Using -1 as a "use weapon default ammo" would be good too.