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danielzeller
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Lowpoly-Water-Unity
Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.
MIT License
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Build crashes on Android
#4
manishjollyommzi
opened
7 years ago
1
Crash when launching the built game
#3
shrekshao
closed
7 years ago
1
demo image link not found
#2
nvcken
opened
8 years ago
0
Shader error in 'FX/FlatShadedWaterWithEdgeBlend': undeclared identifier 'unity_ObjectToWorld' at line 83 (on d3d11) Compiling Vertex program with WATER_EDGEBLEND_ON Platform defines: UNITY_NO_SCREENSPACE_SHADOWS UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING
#1
Girish006
opened
8 years ago
1